Not Another Review Blog!: ice
Showing posts with label ice. Show all posts
Showing posts with label ice. Show all posts

Monday, December 30, 2013

Top 10 Videogame Cliche's that I Hate

Hey guys, Lucy here fir another list! I am starting to like making lists (don't kill me ><). Now we all have those Cliche's that we all really, really, hate. Whether it is because of pure annoyance or ragequit-material, we all have them, and here is my top 10 (in no particular order)


(c) TheModernDayLink via Deviantart
Everyone looks the same

No matter what game you are playing, the NPC's will look the same either in every game, or in every area. There is scarcely a difference between the jukebox guy from Zelda, the monsters from every Breath of Fire game, or games like Fable which many NPC's look like twins. Also, every protagonist is pale -___- I would love to play as some dark-skinned protagonist every once in awhile you know. Just because /I'm/ paler than cheesecake doesn't mean my main characters always have to be. At least we are seeing the rise of more strong female protagonists.

Giant Meteor caused 2000 Damage

This is seen even more clearly in FFVII during your boss fight with Sephiroth. He uses Supernova, which literally is seen in it's long-ass animation destroying Pluto and a very not-to-scale Jupiter, and going into the sun causing it to supernova, vaporizing Mercury and Venus in the process before reaching Earth. Guess what? You're still alive!!!

Dinosaurs

There are many games who can use this trope correctly. Like in Tourok, where dinos and monsters are literally the ONLY bad guys in the game! But many games kinda take this as a time to add extra sprites to their gameplay. For example? How about two? Final Fantasy, and Tomb Raider. Final Fantasy has the ability to create a large array of made up fantasy monsters, like they do in their colorful flan collection. Tomb Raider does this pointlessly. You are fighting random wolves one minute, then OMG a fucking T-rex! Out of nowhere, with no link to the plot whatsoever.

Because all castle dungeons have random
bottomless pits with no protective railing on them.
Bottomless pits and Spikes

Because we need for you to die in one way or another, and having it be irrational and random doesn't matter. I swear! What did the people who created 2000 year old castles dungeons and random people's houses think they were doing when they booby trapped the place? Creaky floor board? Nope, bottomless pit of horror!!!

I'm dead! Nope, Chuck Testa!

Fakeout death scenes. I remember being both happy and annoyed when I saw this in Atelier Iris. Arlin turns to stone and dies! Then later, you can get him back as if nothing happens. The same thing with the Kings death /and/ the death of your uncle in A Link to the Past. It's like death is too much to handle, so let's bring all the good guys back! Happy perfect cliche ending!

Long, repeated, unskippable cutscenes.

Ugh! That moment when you have to deal with an unskippable cutscene and you just want to burn the game. That even worse moment when you die and have to water it all over again.

I'm the hero!!! ... But I can't swim.

So many games do this. I know that in some games your lung capacity is really low and annoying, but at least you have a lung capacity, like in CaveStory or Zelda. Unlike most other games, where water is actually lava and you die when you walk into it. I swear, if you are too lazy to add swimming to your game, don't add water pits.

Invisible Walls

You really couldn't make some big foresty backdrop or something? Some rope to close me in perhaps? a glacier? Mountain? SOMETHING!? Have it loop around on itself for all I care! But when all that stops you from falling or getting past an area is an invisible wall, it shows that the game developers were simply too lazy to incorporate something meaningful to that space.

The Unneeded Damsel in Distress

In many instances, these characters don't need to be in distress. At all. Zelda, for instance, is a strong independant woman with knowledge, power, and ability. But you don't really see that when she is captured. God, why can't they make a game where Zelda kicks ass? I'd pay good money for a game like that. Nintendo, did you hear that?

They Bleed Pixels. And thanks to this ice, so do I!
ICE PHYSICS!!!!!

Holy fucking shit! No matter what game you play, if it has ice physics in it, that level is shit. It doesn't matter if you are talking about racing games, or Zelda games, uncontrollable sliding around is a bitch! This is even seen as a boobytrap in Recettear, and has to be the worst boobytrap in the entire game! I cringe when it occures. You cannot get traction, so it is hard to move, and when you do move, you can't stop!!!! Yeah, you can drown in water levels, but at least you won't slide into a hole!

What are your most hated cliche's?

Sunday, December 22, 2013

Disney's Frozen Movie Review (spoilers)

Yeah, I know I don't do movie reviews often, or really anything that isn't a game review, but I HAD to watch this movie! It was eating at my soul to watch it for days! And so I watched a pretty bad quality version of it online for free, blah, blah, rant.

This movie is very good. From the clips I have seen online, it is beautifully made. The ice graphics are very well done, and so are the characters, albeit they are a little... uhh... cliche. But hey, this is Disney, Cliche' comes with the package deal.

The portrayal of ice powers in this movie is wonderful! It is rare that I see ice powers being used in such a way in any genre, if it is really portrayed at all. Building an ice castle, freezing the land, ice staircase, all wonderful!

The movie does come off as overly cliche' though. Some parts are shocking, but also foreseeable. The prince in this movie backstabs her, as is obvious if anyone was watched movies ever that this was going to happen. But although it was obvious, it isn't portrayed in the movie. The Prince shows no signs of committing treason, yet he suddenly shifts gears. As with the end, Elsa tries for the whole damn movie to control her powers. She tries to contain them, but the more she feels emotions, the worse they get. And suddenly, at the end of the movie, she finally learns how to control her powers, via Love. Because love is the answer to everything.

Also, the village that once was shocked due to her magic, suddenly loves her dearly and without question at the end of the video, even to the point of publicly frolicking in her magical skating rink.



You think that Elsa becomes a bad guy in the movie, as is thought in the above music clip. But nope! Despite the fact that she transitions into someone who obviously looks the part of the bad guy, she has no clue that she is doing anything wrong, and actually left to shut herself away from society so she would not hurt anyone ever again. Why she has to alter her look, demeanor, and entire dress style into one suitable for a bad guy for this part is unknown.

Speaking of unknown, we also havn't a damn clue why she has powers in the first place, or why no one else in her family does. Her parents die early in the movie for some unknown reason, so they can't help much. In fact, they forced Elsa's sister Anna to forget that her sister ever had powers, and somehow this was supposed to play in the story plot. She didn't know whilst growing up, but she did find out as soon as it was revealed to everyone else, the memory loss associated with her sister's powers just seem trivial, if not pointless.



The music in this movie is pretty damn good, some songs are kinda meh, but at least the two mentioned above in the videos, they make the whole movie a whole lot better.

Oh, and there is also a lot of comic relief... a LOT of comic relief, probably too much comic relief.

I say this movie is definitely worth a watch, watch it and see for yourself