Not Another Review Blog!

Thursday, November 28, 2013

Hammerwatch Review

What this game has to do with hammers, I have no idea. But it's fricken fun as hell!

You start off as either a paladin, wizard, warlock, or archer. A bridge breaks behind you and the main purpose is to find a way to escape. You fight monsters and huge friggen hard as hell bosses! You can do this with your attacks and skills, which you can upgrade with traders along the map. You learn combo's, increase defense and offense, and even buy more lives. Each upgrade makes your gameplay experience just a little smoother.

These guys are fricken annoying!
This is a hack and slash game, and basically, that's all you do. Hack, and slash. I usually play as a wizard or archer, because they are ranged, and use my skills and attacks to annihilate hordes of enemies. Try not to die though, because if you run out of lives, you have to start all the way from the beginning of the whole game!

You can play this game either with the keyboard, or a controller. Personally, I suggest investing in a Sixaxis paired with Motoninjoy, that way I am able to play like it's a real game. It also runs so much smoother on a controller as well. And the best part is, it's multiplayer! You get to play with up to 4 of your friends, or just random people, and play to your hearts content.

Now this game didn't have the best launch. The Multiplay still to this day has bugs, but once you do get it to work, it works wonderfully. All characters in game share the same number of lives. so if you only have 8 lives, and your partner dies 7 times, you need a new partner.

I would suggest this game to anybody who is interested in playing. I personally spend several hours playing this game when i get the chance. So if you like it, it'd be addicting.


Castlevania 3 First Thoughs

The first thing I think about when I play this game, is Symphony of the Night. This game, unlike the first two, has a very good system going for it, including items. The level designs and basically ALL of the monsters are exactly like SOTN. Of course, with notable differences. Castlevania 3 has a time limit, and no item equip screen. Which sucks, but oh well.

The jumping mechanism is kinda difficult, and you cannot fall from one floor to one below you, you simply die. Try to jump on a platform and miss? Death! The game in and of itself is pretty difficult. If you don't have the proper skills. you are going to die. There is barely a learning curb.

Imma try to finish this game before I make a full review. So look forward to it.

Path of Exile: First Thoughts

Path of Exile is a free to play game (in which you can buy stuff in it) that is actually pretty fun! You pick your character, which can be an archer, a thief, or a witch, etc, and you go through this land of exile. You are here for a specific crime you have committed, and you earn your rep on this island by destroying enemies that get steadily harder the farther you go.

I picked the witch, because I love magic and ranged attacks. She seems a little OP at the moment, and I am leveling up like it's no one's business. The one thing I don't like in this game. Is that your inventory is small. Oh, and you get to sell your armor for scraps of paper and orb shards. Fuck currency. So while you are adventuring, it is also most useless to even pick up items.

Also, your potions refill themselves as you fight enemies, and if you equip it, you also have a forcefield.  Ah, who the fuck needs to think while playing these kinds of games? Click ALL the time! No, really, all you really have to do is click the mouse, and if you need to heal, press 1. Everything else is basically pointless. Alt allows you to see all the items as they appear on the ground. Items you question why you are picking up in the first place, saying the shops don't sell anything of use.

It could just be my inexperience though. I am not all too far into the game. And although it's fun, I honestly don't know how much further I am going to play it. I recommend that you try it out though.  It's a lot better with a buddy.

Tuesday, November 26, 2013

Games not meant for the DS?

Look at that completely usable bottom screen!
There are some games, like SolatoRobo, which is a game designated for the DS, but uses none of the features of the DS. This is not uncommon either, as fairly many games have started this trend. But why?

It seems to me like a way of earning more money for a game, without using any of the features that the console has for it. It's a cheap and petty way to earn more money for a game that could be so much better, or so much different, with the stylus.

Zelda used all the possible features
that the DS had to offer
Pokemon and Zelda are games that incorporated the touch-screen very well, and through that had some pretty unique gameplay. In Zelda's case, the stylus-based movements are what paved for way for the Wii's motion controls. It bettered the games and made it fun, and dangerous all at the same time (*swings Wii-mote and shatters brand new flatscreen TV*).

But if a game is going to be made without any real use for the second screen at all, then why allow it to be published on the DS, and not, say, the PSP, or the GBA? It would make more sense for a game like Castlevania Dawn of Sorrows to be made into a GBA game. Adding crappy implementation of the touch-screen is just as bad.

Okami is a game designed around this touch-screen concept, and would be a great addition to the DS, because it uses the touch-screen all the time! It is actually the main basis of the game. Why can't other games do that? And if you are not going to implement any groundbreaking touch-screen semantics to the gameplay, then why the DS at all?

Monday, November 25, 2013

Unpopular opinions: The death of Brian Griffin.

Let me start this list off by making this statement, and getting it clear from the get go: I fucking hate Family Guy. And Seth Mcfarlane. And Brain Griff- you know what? The whole damn cast. The show hasn't been funny since (Arguably, mind you) the 4th season, and even halfway through that I stopped watching it. I'm serious. Not a single episode. So when one of my friends told me Brian died, I wasn't the least bit shocked, seeing how Seth Mc-Goddamn-Farlane has the writing talent of Andrew Lloyd Weber, with all of his fingers replaced with thumbs.


God I just want to punch him and never stop. 

Ok, that's out of the way. The reason I am making this article in between lining up my sights at Seth's stupid fucking face (No! Bad Alex! Stay on topic!) is because a lot of people I know who still watch Family Guy for SOME REASON, say that it's a shit move for him to do. I don't know why this particular moment is the straw that broke the camels back, when all the other straws were jumping up and down on a dead camel, but I digress. 

I think killing of Brain Griffin is the best choice. Because not only does Seth not have a mouthpiece to spew his stupid fucking BULLSHIT (Ok sorry, sorry) but also, because this would be the perfect end to show that should've ended. This is the problem most shows have: They run on too long. Spongebob, Fairly odd parents, The Simpsons, Motherfucking Family Guy, The Cleveland show (which should've never existed in the first place) and only a few shows can get away with running on for a long time. Futurama (arguably) and Law and Order: SVU. 

Family Guy is DONE. It's been done for a long time, and it needs to be over. Do I believe it will end since Brian died? No. Seth McFarlane is too much of  douche for that.


 Oh GOD I WANT TO HIT YOU!

But this isn't the final straw. This camel has been dead for a while, and Seth keeps expecting it to carry more straws. This show has far reached the point where it was supposed to end. This death isn't a shock, it's just desperate and stupid. 

I await your hate mail with bells on my toes. 

Sunday, November 24, 2013

Black Tiger Review

Yes it does, yes, it, does. ;3
Oh My GOD! Wtf is this?! This game is pretty difficult, and I have a hard time understanding it at all. You jump, but you can barely control the jumps. I wound up falling into the same put 7 times while playing because I could not stop or slow down my jumps.

There are people that you save, and they either give you coins, or time. Idk what the coins are used for. Not the stone arrows, but no time to think about that! There is a fucking 2 minute timer to get to... place!You fight these baddies that take a long time to kill, and you are going to die in this game... a LOT!

But don't worry, if you suck as bad as I do, there is a surefire solution to that. Sissy Mode! I-I mean, "casual mode." Which I had to start playing just to find out what the hell was going on.

There are some old men that you save that start to sell you stuff. I save their life, and they are like "Sorry, still gotta pay up!" Nice old people, gotta love em.

The gameplay is basically you going through this castle, killing all these monsters, and dragons, with throwing knives and a whip. The sidescrolling hack and slash portion of this game reminds me a lot of Castlevania, with some Contra added in. Some parts will leave you upset, because as you get farther into the game, some platforms are nearly impossible to jump on. If it wern't for casual mode, I may not have even beaten this game. But don't let it fool you, even casual mode is pretty damn hard.

Who are you, Mystery Woman!?!?

In the end, you see him posing with a beautiful maiden. One that is never before mentioned or implied to in the game. But hey, it's an old arcade game, wha'd you expect?

Xbox 360 vs PS3


Which one will turn out as the top contender in my eyes? Well, first we have to look at the pro's and con's of both.

The PS3 is far superior in game choice, as there are very few games on the Xbox 360 that I find interesting. Well, the 360 DOES have Minecraft... but it's non-compatible with the PC version, damn game systems! I love games like Sly Cooper 4, and (game). Although many downloadable games for this system has font that is incredibly small, and hard to read.

The one main thing I love about the PS3, is that the PSN has free-to-play games, while the 360 does not have that feature. Or at least not one that I could find while searching for interesting games on it. So while I cannot access my steam games until my computer is fixed, the PSN has been a lifesaver for me. Although, to be honest, I payed for most of the games I have on there.

The PS3 controller is also much easier for me to handle. I have been a big fan of Sony since Breath of Fire 3, so it goes to show why I would be interested in the PS3. I also use it for online gameplay via Steam. So I am probably a little biased in this regard. Meanwhile, on my various attempts to play the 360, the controller always confused me. It was bigger, awkward, and it didn't help that almost every game I played on it were FPS's I was coerced into playing.

Overall, I enjoyed the PS3 over the 360, but that might be entirely due to bias. What do you think, Xbox or PS3?