Eh, I actually liked Cookie Clicker better.But this is kinda like cookie clicker... on the android.
The last game, you could buy what you needed, and then go back to doing things and not have to click. While that is also true with this one, if you don't tap, you get considerably less cookies. Clickers give .1 cookie a second, and grandma's only get 2 cookies a second. Certainly makes you want to spend more to get them.
The upgrades happen too often, and help out faaar too much. Giving tons of cookies an increasd cps. Making the act of purchasing the upgrade less appealing. Of course, this beta /does/ seem to focus more on the need to tap, instead of the ability to mass produce. Super Cookies appear, and can summon more super cookies, giving the game less of an edge, and more of a child-like appeal.
This game really isn't all too fun. I stopped playing Cookie Clicker already. Now to stop playing Cookie Tapper.
Tuesday, October 29, 2013
Monday, October 28, 2013
What the Fuck is Cookie Clicker?
Cookie Clicker was brought up to me by a friend, she loves to play it. So, I decided to find out what it is. It's... ok.
You start off clicking a cookie. But like Farmville, you can keep clicking, and make more and more cookies. Making cookie farms, and cookie factories, etc. It's a time waster, but it's interesting enough. The faster you click, the more cookies you get. The more cookies you get, the more upgrades you can get to get more cookies.
This game is ok. I probably won't play it again after today, but it is ok. It makes me want to see how many cookies I can get before I grow tired of it. The good news, is that after you buy factories, you just sit back and wait as the cookies just flow into your lap. You don't even have to stay on the same page. Just leave and come back. You only have to click on it if you want to make cookies faster. As of right now, I make 822 cookies a second.
I think that anyone who wants to play it, should. But it's one of those things you do when you are bored and have nothing else to do with your life, like the all (in)famous Iwastesomuchtime.com.
What do you think? Comment below!
You start off clicking a cookie. But like Farmville, you can keep clicking, and make more and more cookies. Making cookie farms, and cookie factories, etc. It's a time waster, but it's interesting enough. The faster you click, the more cookies you get. The more cookies you get, the more upgrades you can get to get more cookies.
This game is ok. I probably won't play it again after today, but it is ok. It makes me want to see how many cookies I can get before I grow tired of it. The good news, is that after you buy factories, you just sit back and wait as the cookies just flow into your lap. You don't even have to stay on the same page. Just leave and come back. You only have to click on it if you want to make cookies faster. As of right now, I make 822 cookies a second.
I think that anyone who wants to play it, should. But it's one of those things you do when you are bored and have nothing else to do with your life, like the all (in)famous Iwastesomuchtime.com.
What do you think? Comment below!
Labels:
clicking game,
cookie,
cookie clicker,
farmville
Saturday, October 26, 2013
Okami First Thoughts
Not to be a Plothole Nazi, but....
In the beginning story, the monster is in a cave, but after the dark clouds dissipated the moonlight was reflected off his blade? Inside the cave? When did the dark clouds get there? Since when was the monster's power trapped inside the blade? When did this happen?
Aside from that, this game was a battle sequence that might be better suited for the DS, but whatever. It works for the PS3, and that is how I am playing it. It's fun, and very Zelda-esque. The graphics are more comic-drawn like, kinda like Zelda: The Wind Waker. But that does not take away from the action involved. I like the fact that plants literally grow while she is walking.
The "voices" when they talk are a little bit... grating. Ok, a LOT grating. I hate it when they talk. The dialogue is ok, but ew.
Also, it's one of those "randomly meet an artist, but luckily, all the powers on this game revolve around drawing." cliche's. But hey, Zelda.
I'll write the full review when I beat this one.
In the beginning story, the monster is in a cave, but after the dark clouds dissipated the moonlight was reflected off his blade? Inside the cave? When did the dark clouds get there? Since when was the monster's power trapped inside the blade? When did this happen?
Aside from that, this game was a battle sequence that might be better suited for the DS, but whatever. It works for the PS3, and that is how I am playing it. It's fun, and very Zelda-esque. The graphics are more comic-drawn like, kinda like Zelda: The Wind Waker. But that does not take away from the action involved. I like the fact that plants literally grow while she is walking.
The "voices" when they talk are a little bit... grating. Ok, a LOT grating. I hate it when they talk. The dialogue is ok, but ew.
Also, it's one of those "randomly meet an artist, but luckily, all the powers on this game revolve around drawing." cliche's. But hey, Zelda.
I'll write the full review when I beat this one.
Journey Review
Oh My GOD! This is the most cinematically and graphically gorgeous game I have ever played! Coming from a game sponsored by Dolby and dts, it makes me believe this game was created to test out video software. Some areas of this game are so beautiful that you just want to pocket some of that glittering sand. And to make it all better, it changes color! Blues, greens. whites, pinks, and oranges! When you are going to the end of the game, you can literally see changes happening to their robes. The cold of the mountain is freezing them. Their symbols get weaker, and weaker, and their walking slows, and you just feel so sorry for them.
This game is lacking in dialogue, so you only know what is going on from the short scenes shown to you via magical cave writings. Why are you going on this journey? Who are those giant white robed things? What is the purpose of it all? Good questions, ummm....
The storyline seems to be as follows. You start out as a.... robed... person? Let's just go with that. You see this mountain with a light pillar shooting out of it. So you decide to travel there. Along the way, you meet another character, who you suspect, but find out in the end credits, that they are in fact real players. Humanity(?) has overused their powers and died out because of it, causing the world to fall into disarray, and lifeless planet of sand. Like Wall-E, or The Lorax, or Munto, or- well, you get where I am going with this.
So because of humanity you are going to the mountain to.... well... nothing changes in the end of the game. It's still a deserted wasteland. So the whole point of this all was....? Oh who cares, it's fucking GORGEOUS!!! This game will definitely take you on a magic carpet rid- *shot*
This game is rather short, so you don't have a lot of time to take it all in. But it is so beautiful that you don't really care.
I'd recommend this game to anyone, so play it up! It's 15 dollars, but I think it was rather well spent.
This game is lacking in dialogue, so you only know what is going on from the short scenes shown to you via magical cave writings. Why are you going on this journey? Who are those giant white robed things? What is the purpose of it all? Good questions, ummm....
The storyline seems to be as follows. You start out as a.... robed... person? Let's just go with that. You see this mountain with a light pillar shooting out of it. So you decide to travel there. Along the way, you meet another character, who you suspect, but find out in the end credits, that they are in fact real players. Humanity(?) has overused their powers and died out because of it, causing the world to fall into disarray, and lifeless planet of sand. Like Wall-E, or The Lorax, or Munto, or- well, you get where I am going with this.
So because of humanity you are going to the mountain to.... well... nothing changes in the end of the game. It's still a deserted wasteland. So the whole point of this all was....? Oh who cares, it's fucking GORGEOUS!!! This game will definitely take you on a magic carpet rid- *shot*
This game is rather short, so you don't have a lot of time to take it all in. But it is so beautiful that you don't really care.
I'd recommend this game to anyone, so play it up! It's 15 dollars, but I think it was rather well spent.
Conchita Wurst
I wonder why I have never heard about her until now?
Conchita Wurst identifies as gender neutral, but prefers female pronouns. She has a very interesting appearance of a bearded lady, which she states is to help her get attention, and to preach tolerance and acceptance despite differences. The beard really grasps one's attention when combined with a very feminine, fashionable appearance. I think it is wonderful that she is actually able to be herself and not simply be killed off because of it, like in some other states, and yes, I am talking about you Africa and Saudi Arabia!
She is also not a bad singer. In fact, if you were just listening to her voice, she sounds exactly like a deep voiced female. Not just someone with a headvoice trying to sing in falsetto, she literally sounds like a female! Don't believe me? Hear for yourself!
She is not the only one who is cashing out through gender nonconformity in the music industry. In fact, singers such as Bell Nunita, Nick Pitera, and even Lady Gaga dressed up for awhile as a guy named Joe Calderone.
I think that this is a great thing that is happening though. Because gender is in no way, and will never be, binary. So showing that more and more in the most influential culture in the world, the music industry, shows that we are advancing as a whole. I like Conchita, and I believe that anybody who can look past her differences will either like her or be indifferent.
What do you think? Comment below!
Conchita Wurst identifies as gender neutral, but prefers female pronouns. She has a very interesting appearance of a bearded lady, which she states is to help her get attention, and to preach tolerance and acceptance despite differences. The beard really grasps one's attention when combined with a very feminine, fashionable appearance. I think it is wonderful that she is actually able to be herself and not simply be killed off because of it, like in some other states, and yes, I am talking about you Africa and Saudi Arabia!
She is also not a bad singer. In fact, if you were just listening to her voice, she sounds exactly like a deep voiced female. Not just someone with a headvoice trying to sing in falsetto, she literally sounds like a female! Don't believe me? Hear for yourself!
She is not the only one who is cashing out through gender nonconformity in the music industry. In fact, singers such as Bell Nunita, Nick Pitera, and even Lady Gaga dressed up for awhile as a guy named Joe Calderone.
I think that this is a great thing that is happening though. Because gender is in no way, and will never be, binary. So showing that more and more in the most influential culture in the world, the music industry, shows that we are advancing as a whole. I like Conchita, and I believe that anybody who can look past her differences will either like her or be indifferent.
What do you think? Comment below!
Friday, October 25, 2013
Castlevania: Symphony of the Night Review
This is a pretty interesting game. And has made me believe that Castle of Darkness for the Android is simply a parody of it. I like the fluidity of this game, and the hack and slash aspect.
Most of this game does not tell you how to do anything, like, at all, ever. So that part definitly annoys me. There are no explanation, no reasoning, and no direction. Nothing in this game refers for you to go back to any other part, and you literally have to find it all out for yourself. Or else use a walkthrough, but psssh, walkthroughs are for pussies (I'm a pussy). At least games like Devil May Cry told you what to do in the form of "missions."
I do like how they give you a savepoint with very few enemy encounters near a boss, so you will be ready when you fight them. And I also like how the savepoints refill your HP for you as well.
Is this game fun? Fuck yes, it's fun! Is it annoying, and downright frustrating at times? Fuck yes! When this game is good, it's great! When it sucks, oh god, it sucks! For example, the spoken dialog. You couldn't have gotten anyone who knew how to voice act? No one at all? I'd prefer it if there was no spoken words. The graphics in this game are pretty damn good for what it is. The movement is fluid, and in some scenes, you actually see objects, like a clock tower, change angles as you are walking.
Most of this game does not tell you how to do anything, like, at all, ever. So that part definitly annoys me. There are no explanation, no reasoning, and no direction. Nothing in this game refers for you to go back to any other part, and you literally have to find it all out for yourself. Or else use a walkthrough, but psssh, walkthroughs are for pussies (I'm a pussy). At least games like Devil May Cry told you what to do in the form of "missions."
I do like how they give you a savepoint with very few enemy encounters near a boss, so you will be ready when you fight them. And I also like how the savepoints refill your HP for you as well.
Is this game fun? Fuck yes, it's fun! Is it annoying, and downright frustrating at times? Fuck yes! When this game is good, it's great! When it sucks, oh god, it sucks! For example, the spoken dialog. You couldn't have gotten anyone who knew how to voice act? No one at all? I'd prefer it if there was no spoken words. The graphics in this game are pretty damn good for what it is. The movement is fluid, and in some scenes, you actually see objects, like a clock tower, change angles as you are walking.
It's annoying that you cannot sell or get rid of any of your items. I mean, what the hell am I supposed to do with 8 cloth tunics? My inventory is getting fuller and more crowded, and there is nothing I can do about it but organize it.
There are some skills that you will only use once in the whole game, like the sonar ability as the bat. Of course, like I mentioned previously, the the game does not tell you you need it or where it could be... sigh... other abilities are useless, unless you want to use it. Like the Power of Mist.
Also, this game seem to make it so that the closer you are to finishing it, the more over-powered you are. I am in the catacombs and the badguys rarely take of more than 1 hp. Water used to hurt you, now you can breath underwater. Spikes used to hurt you a LOT, now there is Spike-breaking armor! Need money? There is a sword that turns monsters into jewels to sell! And let's not even get into the over-power Familiars give you.
At the same time, when you get to the Inverted Tower, the bad guys are now waaaaaay overpowered. Like SHIT overpowered. They used to take only a few HP from you, now it's like, 58 in a single blow! what the shit! Not like the game tells you where to go or anything. Trial and error!
The bosses were not all that hard, and the final boss was actually pretty easy. One would think that they'd make it a little harder for you. But oh well.
Altogether, the game is fun, time-consuming, and for the most part, awesome. It'd fare better with more explanation and better voice actors, but for the most part, it's not bad for a hack and slash. There were some parts that frustrated me to no end, but still, I'd recommend this game for anyone to play if they desire.
There are some skills that you will only use once in the whole game, like the sonar ability as the bat. Of course, like I mentioned previously, the the game does not tell you you need it or where it could be... sigh... other abilities are useless, unless you want to use it. Like the Power of Mist.
Also, this game seem to make it so that the closer you are to finishing it, the more over-powered you are. I am in the catacombs and the badguys rarely take of more than 1 hp. Water used to hurt you, now you can breath underwater. Spikes used to hurt you a LOT, now there is Spike-breaking armor! Need money? There is a sword that turns monsters into jewels to sell! And let's not even get into the over-power Familiars give you.
At the same time, when you get to the Inverted Tower, the bad guys are now waaaaaay overpowered. Like SHIT overpowered. They used to take only a few HP from you, now it's like, 58 in a single blow! what the shit! Not like the game tells you where to go or anything. Trial and error!
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The amount of defeated |
Altogether, the game is fun, time-consuming, and for the most part, awesome. It'd fare better with more explanation and better voice actors, but for the most part, it's not bad for a hack and slash. There were some parts that frustrated me to no end, but still, I'd recommend this game for anyone to play if they desire.
Tuesday, October 22, 2013
Devil May Cry = Castlevania?
They apparently come from two different companies, and one would not think that they are connected in any way, except... they are very similar games. The stories are about these son's of a devil/vampire, or some other similar fate (cursed, etc) who is trying to take down the evil forces. They both wield swords and even the enemies are similar. Judging by SOTN and DMC 1, evil puppets, ghost skulls, one would think someone is ripping off ideas from the other.
They are both hack and slash games with a dark macabre surrounding. And neither seem to want to tell you what the fuck is going on, how what things even do.
I like both games, and started playing them both just recently, and couldn't help but realize this obvious similarity.
They are both hack and slash games with a dark macabre surrounding. And neither seem to want to tell you what the fuck is going on, how what things even do.
I like both games, and started playing them both just recently, and couldn't help but realize this obvious similarity.
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