Not Another Review Blog!: Journey Review

Saturday, October 26, 2013

Journey Review

Oh My GOD! This is the most cinematically and graphically gorgeous game I have ever played! Coming from a game sponsored by Dolby and dts, it makes me believe this game was created to test out video software. Some areas of this game are so beautiful that you just want to pocket some of that glittering sand. And to make it all better, it changes color! Blues, greens. whites, pinks, and oranges! When you are going to the end of the game, you can literally see changes happening to their robes. The cold of the mountain is freezing them. Their symbols get weaker, and weaker, and their walking slows, and you just feel so sorry for them.

This game is lacking in dialogue, so you only know what is going on from the short scenes shown to you via magical cave writings. Why are you going on this journey? Who are those giant white robed things? What is the purpose of it all? Good questions, ummm....

The storyline seems to be as follows. You start out as a.... robed... person? Let's just go with that. You see this mountain with a light pillar shooting out of it. So you decide to travel there. Along the way, you meet another character, who you suspect, but find out in the end credits, that they are in fact real players. Humanity(?) has overused their powers and died out because of it, causing the world to fall into disarray, and lifeless planet of sand. Like Wall-E, or The Lorax, or Munto, or- well, you get where I am going with this.

So because of humanity you are going to the mountain to.... well... nothing changes in the end of the game. It's still a deserted wasteland. So the whole point of this all was....? Oh who cares, it's fucking GORGEOUS!!! This game will definitely take you on a magic carpet rid- *shot*

This game is rather short, so you don't have a lot of time to take it all in. But it is so beautiful that you don't really care.

I'd recommend this game to anyone, so play it up! It's 15 dollars, but I think it was rather well spent.

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