Not Another Review Blog!: Mini Quest: First Thoughts

Tuesday, November 19, 2013

Mini Quest: First Thoughts

This game is kinda like Zenonia... if you puked it out. The gameplay is awkward, and the controls are hard to grasp. But that aside, it's... meh.

You are just tossed into this world, and everything is happening way too fast. The first monster you fight is a wolf inside this guys basement, why are you here? Why are you at a blind man's house? Why do you want to be a Mini? Fuck it, these questions will never be answered.

When you get a quest, usually the person who gives it to you is highly vague and you have to look at the menu and find out what the hell you are supposed to be doing all by yourself. You get potions, and a random assortment of armor. So far, you only get 3 skills in the entire game, the last one is so far not even out yet. So this game is in development, so I guess they'll fix the bugs... sometime... this game has been out since 2011 and people are still complaining about the lack of updates.

The characters you meet have very uninspired names. I mean, I know this game is free, but still, Porto the portal wizard? Really? At least he got a name, the rest are called names like "Angry Hermit."

This game isn't terrible, but it certainly did not deserve the 4/5 star rating it got, I'd give it a 2/5 star rating at best.

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