The story is pretty good in the sense that it's supposed to be ironic. You find a castle, you go inside, you make fun of stuff, you find some chests. All the while trying to find a way off the island, which some smelly pirate will give you if you find something in the castle, possibly wood. The chemistry between Ittle and absolutely ANYONE she comes across, is amazing. Even the monsters she comes across have a snark prepared for them, and watching the interaction between Ittle Wittle and the Tipper is hilarious, if a little grating sometimes. The dialogue is drenched in so much irony, you can put it on a plate and make it pass for a fancy dinner that makes fun of you as you eat it.
The gameplay for Mountain Dew is as I said, very similar to Link tootie Pass, a game I very much enjoy, and you enjoyed that, you're going to fall in love with Little Moo, faster than Van Gogh and anyone in direct proportion to how many ears he had left, compared to how many he was willing to cut off. Basically what I'm saying is, it's great. It's a heavily toned down version of Link Cables for a Gameboy, in the sense that it gives you siginificantly less items. You only get 4, and you have to go to completely separate dungeons to get them AND you have to locate the chests with the money to buy from the store to get the opportunity to - wWAAAH!
Sometimes it's a bit frustrating. There are some puzzles based around how fast you can solve them and as I said, the game isn't above mocking your dumb ass, for not being very very clever. There are times where I got angry at Littlest Pet Shop, but anger is a motivator. I'd slam the enter key and yell my way through dungeons like a boss.
The art and animation is very well done, and lovely, and quite fitting for a game of this caliber. All in all, this is a great game and worth every penny. There's a lot to complain about, but the pros out weigh the cons. If you buy anything from Steam and want to scratch that adventure itch, Little Bear is the game for you.
No comments:
Post a Comment