Not Another Review Blog!: game
Showing posts with label game. Show all posts
Showing posts with label game. Show all posts

Monday, July 28, 2014

Vertical Drop Hero's HD


If you are a fan of the all wonderful Rogue Legacy, than you will enjoy Vertical Drop Heros. They are pretty much the same game. The main role of the game is to choose between 3 choices of hero with varying different abilities, and fight an army of monsters to get gold, which you can use for upgrades to health, money, and strength for future heros after this one has died. And trust me, this hero will die. a lot!

The main differences is that while Rogue Legacy is a lot like Castlevania, Vertical Drop Heros doesn't have different rooms. On the bottom of every map is a main boss. Defeat it and it will open the door to a portal that will take you to the top of the next map. Each map getting increasingly difficult, but filled with better rewards.

You get to keep all of your money when you die, so make sure to use it sparingly. Because that money is going to be the difference between life and death. Obtaining green crystals will even allow you to skip a level, which has you miss out on valuable money, but allows you to go straight to the larger rewards and harder enemies for more of a challenge.

One of the most promising features of this game is it's multiplayer function, in where you can play this game with a friend.either online, or split screen. Which is one thing I would have liked out of Rogue Legacy. Which makes this game kinda like Mercenary Kings as well.

I recommend this game to all people who like games like Castlevania and Rogue Legacy.


Friday, March 14, 2014

Eternal Sonata Demo

Hiya everyone! Lucy back again with another review! This time, I am reviewing a demo!

Eternal Sonata is a pretty interesting game. I really have no clue what it is about from the Demo though. The demo only really showed the battle system and a couple of the characters. This demo is also only available on the 360, I have tried and failed to find it on the PS3, which is the system I plan to buy it for.

The battle system is pretty awesome. It is like a cross between Ys 's hack and slash battle system and Atelier Iris 2 's turn based battle system. Which makes it pretty fun. You basically run up to monsters and hack at them until you earned enough power to do a special attack, which takes about 8 stars, I believe.

You have encounters when you touch and enemy, and you also get gold and experience when you beat them. Leveling up seems pretty decent, even if your HP meter seems a bit too inflated.

All in all, if anything, I suggest that you try out this demo. It's on the 360. If anything, you may be able to find a let's play, but it feels much different when you have the controller in-hand.

Thursday, March 6, 2014

Lucy's Latest Addiction: Rogue Legacy

It took almost half my health to get this screenshot, you better be fucking grateful

OH. MY. GOD! Rogue Legacy is so much like Castlevania: Symphony of the Night in so many ways that it just isn't  funny. You start off choosing your character. Each character has some array of disorder about them. Be it gigantism, dwarfism, the inability to cast spells properly, knocking enemies back further, or being knocked back further yourself, etc, etc, etc.

On top of that, you have several different classes, from paladin, to knave, to mage, etc. Each class has different strengths and weaknesses. Mages have less HP and higher Mana, Shinobi's are powerful and fast, and Spelunki's are not all too powerful, but allow you to get 3 more gold per gold coin and allows you to see where every chest and mystery is on the map before you reach the room.

Haters gonna hate
 Now, you can offset these weaknesses with a high enough power boost from the Manor, which is a place where you can unlock new classes, raise attack power, defense, Mana, HP, critical chance, etc. And if that wasn't enough, you can also find blueprints in the castle to upgrade your armor and weapons, and not just blueprints, but runes as well to heighten the upgrades and give specified abilities. Weapons and armor raises your magic, attack, and armor, etc, and may also come with secondary abilities, like increased gold gain. You can also attach runes as well, which can give you abilities such as double jump (SOTN), side dash (SOTN), vampirism (heals a small amount per enemy), and increased gold gain. These can even be stacked. You can have multiple jumps, or higher vamprism.

You start off in the first room, which has some candles and a chair which you can destroy and find gold and food under. This game has no save points, and trust me, you WILL die. A LOT. Dying is not only inevitable, but necessary for progress. You only level up and are able to spend your money when you die. Once you go into the castle, there is no turning back. In fact, dying 20 times gets you an achievement in Steam. This game also has no healing areas. If you don't have vamprism, your only hope is you smash a pot that may possibly have chicken in it.

Money is a commodity, each time you enter the castle, the Charon will take away all of your money. Although later on you can lower this to 50% of your money, you almost always start off broke. My advice, break EVERYTHING. And kill EVERYTHING.

Might be a little addicted to Rogue Legacy . Just a little
Each room as enemies and objects to destroy. From mages that shoot fire and ice at you, to giant suits of armor, and zombies, and skeletons that shoot arrows or throw bones at you (as I said, a lot like SOTN) Each room is a mystery, and can hold treasures and monsters, and the castle is ALWAYS altering every time you die. So each new life is basically a whole new castle. A dazzling place you never knew.

The objective is to defeat 4 main bosses and open the final door. I only got to beat 2 of the bosses thus far. There are also minibosses you can beat for extra treasures. once you beat a boss, you never have to beat it again, although you can unlock a much harder version of that boss later on.

EDIT:

Just hours after this post:


Oh yeah

Sunday, March 2, 2014

PETA Parodies: Pokemon Red, White, and Blue

Hiya all! Lucy here for another Pathetic PETA Power Pwn. I thought I made a review of their last game, Pokemon Black and Blue, but I just can't seem to find it.

Now this game is yet another one of PETA's insane tropes to attack an established game series. And guess who else is being attacked? You guessed it! McDonalds! The fast food chain that is still the highest on the ranks despite various attacks against it, including the terrible excuse for a documentary, Supersize Me.

That aside, this game is very little in difference to it's last one. But PETA certainly let their bias show. The McDonalds customer looks like a fat brainless moron, and Ronald McDonald looks like a drunk Joker on crack and speed. Meanwhile, the PETA protesters are cute and adorable, down with the evil corporations! Or else PETA will toss red paint on you again!

This game is covered in blood from the evil McDonalds killing the poor dehorned and slashed Miltank and bitten and starved Jiggly Puff. The message is the same, we animal owners are just mean pathetic slave-holders who are holding the sentient animals hostage, starving them and yanking them around on our leashes.

I have thus came to the conclusion: PETA isn't batshit insane, they are complete and undeniable poes. It's all just an act. Because even insane asylum patients and Republicans are going "those people are crazy."

But I suggest you play it, the puns are terrible, and the gameplay sucks. But it'll give you a few laughs with your facepalms.

Wednesday, February 26, 2014

Melody's Escape

Hiya folks, Lucy here! Sorry for the long wait between this and the last review, I have been very lazy with my review writing lately, and now I've decided to get back to the writings. at least for a few reviews. The life of a writer is never done.

Now this game reminds me a lot of what I believe would happen if Guitar Hero turned into a platformer. You play as this girl, who's name I would assume is Melody, and you are trying to get from one place to another. This game has no storyline or anything, it is basically just a platformer.

But get this, you pick the music that the levels are based off of. Your level, what buttons you push, and for how long you push them, is determined entirely by your music selection. If you wanted to play this game to Lady Gaga, you can do it! Heaven Metal? You can do it! Justin Beiber? Possible... but... ew.

There are three levels. Relaxed allows you to easily beat levels, but not too easily, the rhythm isn't perfect, so you gonna mess up, a lot. When you first start out, I suggest at least 2 songs on Relaxed. Then Normal is a lot harder. You have to push the right button, at the right time, and it is highly altered. Then you have extreme, which is basically a "your fucked" difficulty.

Besides this, there really isn't much else about the game. You can play it with a controller, and because I choose it, the music selection is wonderful!

I definitely recommend this game. Now hop to the buying! You can get it on Steam for 10$.

Saturday, January 4, 2014

Top 6 Free-to-Play Hack-and-Slash Android Games

I feel like the Hack-and-Slash Queen. I actually have two different Android products. One Tablet, and a Kindle Fire, which feels better as a controller. Some games are only available on one Android device, but not the other, I never understood that. I am still playing new games on these two devices, but of my main choices, here are my Top 6.

These are free games for the androids, but they are also pretty well made. The catch? In-game advertisements and/or real money in-game purchases. You can ignore the ads and merchandise, but they make the game better if you want to fork over money for it. Seeing as I am very cheap, I don't fork over money for games. So you can get a good gameplay just by playing these games as they are.

Castle of Shadows - This game is a lot like Castlevania, just... meh. It's free. It's fun, but it's meh. The translation is completely terrible! But the platforming and hack and slash notions of the game are extremely fun.

Zenonia 1-5 - Friggen epic storyline and hack-and-slash awesomeness. The graphics just get more and more awesome as the newer games come out. I really like this game because you can just run around and button tap enemies until they die. You can take quests for extra money and experience, it's a lot like a typical cross between Zelda and Castlevania.

Inotia 1-4 - This game series is also a lot like Zenonia. A LOT like Zenonia. But it does not take away from the feel of the gameplay. Still lots of adrenaline rush goodness.

Destinia - A lot like Zenonia, just... with a different name. This game could easily have been labeled Zenonia and I wouldn't have an issue with it. You just take quests for extra money/experience, but mainly, you are fulfilling a storyline in which you are a cliche' powerful character who was once the apprentice of the main evil character. Very fun though.

Third Blade - This game a little different, kinda like Maximum Carnage fro the SNES. You just go from stage to stage and hack and slash at the monsters, then the boss. No real storyline, or anything. Just hack and slash.

Devil Ninja 2 - You start off running. You have to jump to avoid pits and hack and slash enemies like a Mofo. You have bosses and everything, and have to collect as many points as possible. But you're an epic ninja with a sword and slicey-dicey skills.

If any of these games are compatible with your android device, download and start playing! I think they are pretty fun, especially if you are into Hack and Slash games.

Monday, December 23, 2013

Anodyne Review

It was very cheap, so I decided to get it. A Whopping 3 dollars. I downloaded it, played it for awhile, and all through the game just one thought permeated my thoughts:


What is this game about? Introversion? Paranoid Schizophrenia? What? This game is so random! The characters are weird and even have a merchant you cannot buy anything from. You carry around a broom instead of a sword. You get boss battles with bosses that call you Ying instead of Young, and that you need to get along with people, and "I hope you enjoyed your stay!" The ending of game is... I know he is exploring a "dream world" according to Wikipedia, but... but...


The gameplay is a lot... and I mean a LOT like Zelda. I love it because all you need are 7 buttons. Left, right, up, down, A, B, and Pause. You only get a few upgrades to your weapon... a broom, and jumping shoes. You attack bats often, and goo's, so almost exactly like Zelda, just with no equipment, and a LOT of savepoints and teleporters.

You can use dust as a boat, but aside from that, the levels are all vastly unique. You go from regular to 8 bit graphics, a black and white city, an underworld, and the basic mountain and forest, etc. Many of the levels have annoying platforming in them, making them nearly impossible.

All of the enemies and bosses are simple, and you scarcely need to dodge for the boss fights. You lost most of your health from the annoying platform jumps and boobytraps. This game only takes about 5 hours, and that is if you die often and get lost. But it only took them about 8 months to make this game, so I shouldn't expect much longer. Even if it is short

I would recommend this game, simply because it IS fun to play. You'll be confused as fuck, but it is fun as fuck if you enjoy Zelda-esque games.

Friday, December 13, 2013

Sims 3 Quckie Review

I remember playing the original Sims a loooong time ago. And besides the graphics, that is all that seems to have changed. You start off as a character of your creation, and you either buy a house or a plot of land, and work it from there.

You can earn money in other ways, such as painting, and prizes, but for the most part, you have to get a job to get quick and easy money. But as a result, that takes away a certain amount of your precious time each day. And time is fast as fuck in this game. Taking a bath? That takes an hour and a half. Gotta pee? 30 minute pee. sleeping? about 10 hours. Your Sims age as well, and can even die in this game, so every second really does count. And in this game, it does not feel as if you have much time at all to get things accomplished.

It is also kind of boring after awhile. The initial appeal is ok, but there is nothing to hook you into staying full term. At least, not unless this game really captivates you... and I don't see that happening with very many people.

This is only a blub though, I was not interested enough to play it for any more than 3 hours. But if you are interested in it, play it. I got this one from an Humble Bundle Origin a loong time ago.

Monday, December 9, 2013

Dust: An Elysian Tail

I wrote a First Thoughts on this game, which you can view HERE. But for some reason, despite the fact that I bought this game over 2 months ago, I haven't beaten it until now. I only played it a grand total of 3 times, and each time I played doe several hours each, topping out, according to Steam, at over 17 hours. Which means that if you don't go around trying to find every treasure, you can probably beat this game in 10-12 hours. It's short, but good.

Oh my god, this is one of the deepest games I have played since To The Moon. The storyline is awesome, the gameplay is fantastic, and furries!!!

This game actually started off as a movie. The design, the work, the game, the animations, everything, is almost all done by a single person's over 3 year long game creation process. Which is a LOT to say, saying that the graphics, animation, and story, are all beautifully made. The controls are easy to use, granted with my controller, I had a few issues. Mainly due to the fact that the controllers rumble triggered buttons to be pressed ^^;.

The story line is incredibly sad in many areas, and goes along with the opening theme, which is very somber. I have teared up in many areas, because as a game about war and death, you wouldn't expect much else. Your sidekick Fidget, the equivalent of Navi from Zelda, is hilarious, and brings the much needed humor to this sad tale.

It's a hack and slash game, which means that you will mostly be cutting away at monsters and walls. It's also a 2d side-scroller, which makes the best kind of games in my opinion. So you jump, slice, and drop your way through every level.

I'd definitely recommend this game to any RPG and Hack-and -Slash gaming fan.

Sunday, December 8, 2013

Magicka Review

This game, despite what I initially thought, is not that much like Hammerwatch. It's has humor, characters from other well-known games, and you get to shock and burn villagers to death with no repercussions.

You have these spells, and you are able to mix and match to form different spells. From an attack with a single element to an attack with multiple elements. You can make fire lightening, and Healing fire, which heals you and burn you at the same time! You can charge your attacks and use them on others, or you can use them on yourself. You can murder yourself with a giant boulder if you are not careful. I have... done that twice now... And if you want to use no spells, you can use your staff to blast back enemies, OR you can use your mutherfukin gun!

You are a wizard, simply a wizard. no other classes, but you can change your robe type and robe color. It is 100% co-op compatible, and you can play in many different ways, from adventure, to saving other wizards trapped in a castle, to versus mode. Up to 4 people can play at one time.

You use your spells to help get through parts that will otherwise kill you. Like freezing water, and burning torches. This way, this game is a lot more puzzle based, and allows for at least a mild amount of thinking. You can't yet use your controller to play though, so it's entirely keyboard and mouse for now.

It's pretty awesome ^^ albeit a little (bad pun incoming) cheesy. The humor can be pretty bad at points, and the fact that Navi from OoT is following you around yelling Hey! Listen! every minute spouting useless information, it does have it's moments. But all-in-all. It's a pretty awesome game!

Monday, December 2, 2013

Chantelise Review

This is the first ever game I really got into on Steam. I didn't think it was going to be all too good, but I was wrong.

You start off the story as a young girl named Elise, with her sister/partner named Chante.... Chante Elise... Chantelise. Despite the fact that the name of this game is...mediocre at best... I cannot deny that this game's name is in fact catchy. You are trying to find a witch because she apparently turned your sister into a fairy. That's basically the whole premise of the game, find this witch, and have her change Chante back to normal.

You have a blade, and your partner has magic. This game is a hack and slash game that allows you to use many skills to your advantage. But while this game is awesome, it is not an adventure game. It is very linear and the only secrets are hidden in every single room. The gameplay is pretty smooth, and the controls are easy enough to grasp.


The enemies when you first start out are very easy, and drop a lot of magic and gold. But as you get farther, the enemies get much, much harder, and many become hard to defeat without a particular type of magic. If you can lure an enemy off a ledge to it's death, the better off you'll be.

You can defeat enemies easier, and defend yourself more against magical or physical attacks, by equipping certain items. Many of which you can buy from the store, while others you can find in hidden chests along the way. This game has a LOT of room for error. When you die (and you WILL die), you keep all your money, so you can spend it on new armor and health upgrades. Which will make it so that you ca travel further before you die the next time.

All-in-all, this game is pretty appealing, and highly addictive. I would recommend it to anyone who wants to play a more casual game.

Friday, November 22, 2013

Is Polybius Possible?

The initial idea for this game has been out, apparently, since 1981. It's the story of an arcade game that was introduced to a few random arcades, and caused the people who played it to have hallucinations, intense stress, suicidal tendencies, and wake up in the middle of the night, screaming. This kinda sounds like symptoms of PTSD. Now, how accurate can this be? Can a game exist that causes something like this?

There is some scientific evidence, but not much, that claims that sound waves, known as Binaural Auditory Beats, can affect mood and perception. Some people even claiming it makes you high. There is even evidence that strong low frequency sound waves can make you feel nauseous, and give you splitting migraines. So having symptoms of sickness has been known to occur with particular soundwaves, but nothing to suggest that long term effects, similar to what is described, occurs.

If not sound, then maybe sight? Well, optical illusions are one thing. This game is thought to be trippy, with flying shapes, much like the game Tempest, just moreso. But optical illusions, although can hurt your eyes if stared at for too long, does not cause visual hallucinations. There is nothing that sight can do unless it gives you a seizure, in which case, you would not be screaming in your sleep, you'd be on the ground.

So unless you tortured these kids some other way, there is no way they would be affected this badly by a videogame. Of course, this game most likely does not exist. Even Snopes debunked it. And it meets my criteria for "it never happened." And number 3 has to always be present.

1. It was something the government did, or a big organization
2. It was highly eerie if not outright spooky
3. The evidence for it's existence mysteriously vanished without a trace, so you cannot verify what is said as being truth.

The same thing with Pokemon Eerie Black, Pokemon Wounded Silver, Majorias Mask Ben Drowned, etc. The game mysteriously vanished. But not just that, but all the kids who played Polybius conveniently contracted amnesia, making it impossible to even find anyone who was alive just 30 years ago who played it. Although Game Theory does have some good anecdotal evidence.

It's a shocker how nobody as of yet took that idea and tried to make it into a decent game. Polybius is a cool sounding name, and creating a game that incorporates the myth into gameplay would be an excellent idea. Which isn't copyrighted, so if you wanna make it, go ahead.

But what do you think of this?

Tuesday, November 19, 2013

Mini Quest: First Thoughts

This game is kinda like Zenonia... if you puked it out. The gameplay is awkward, and the controls are hard to grasp. But that aside, it's... meh.

You are just tossed into this world, and everything is happening way too fast. The first monster you fight is a wolf inside this guys basement, why are you here? Why are you at a blind man's house? Why do you want to be a Mini? Fuck it, these questions will never be answered.

When you get a quest, usually the person who gives it to you is highly vague and you have to look at the menu and find out what the hell you are supposed to be doing all by yourself. You get potions, and a random assortment of armor. So far, you only get 3 skills in the entire game, the last one is so far not even out yet. So this game is in development, so I guess they'll fix the bugs... sometime... this game has been out since 2011 and people are still complaining about the lack of updates.

The characters you meet have very uninspired names. I mean, I know this game is free, but still, Porto the portal wizard? Really? At least he got a name, the rest are called names like "Angry Hermit."

This game isn't terrible, but it certainly did not deserve the 4/5 star rating it got, I'd give it a 2/5 star rating at best.

Wednesday, November 13, 2013

Why Agahnim, Why!?!? (Game Research)

Agahnim, the dark wizard made famous by the masterpiece Super NES classic, A Link to the Past, is shrouded in mystery. What is his deal? Why is he committing these crimes?

Many believe that Agahnim is simply the "human" form of Ganon. They think this because Ganon generally takes a human form in other games, but he is always Ganodorf in those games. This would be the only time he would take the place of someone who is not Ganondorf.

When you defeat Agahnim in ALTTP for the second time, a bat flies out of his body, and leaves the mage behind. This bat is Ganon, or at least a part of Ganon. The body left behind is either the full mage, or the corpse of the mage, that he controlled to help stop Link. He could easily of just been using Agahnim as a vessel to bide his time until he became more powerful (No different than what Voldemort did in the first book). Ganon refers to him as his alter ego, but this does not mean Aganim is Ganon. As one may have forgotton, Ganon has a nack for controlling other people's bodies, including Zelda at one point. In fact, even some of Ganon's minions are keen at taking control of people, sometimes several people. So possessing someone's body in order the hinder the main protagonist is nothing new to the Zelda universe.

Now many people postulated that since Agahnim looks like Ganon, with blue skin and red clothing, that he must be the human version of Ganon. I don't think so, because whenever someone in the Zelda universe is posessed, they take on traits of the possessor. Namely, blue skin. This is seen in Zelda's posession in Twilight Princess, as well as Narue's possession in Oracle of Ages. Both obtained blue skin, and evil demeanor.

But why is Agahnim doing all this? The only logical reason with the evidence thus far, is that he was controlled by Ganon to do his bidding. Agahnim has no back story, and no, I am not going to use that horrible manga remake as evidence for the canon.

For all I can find out, there is no definitive answer. Agahnim is simply another one of those cliche' bad guys who have no real motivation. Many theories and stories can take place, but there is no true reasoning behind his attacks, unless he is simply possessed by Ganon, or Ganon's alter ego (which may be the bat, because he never again turns into a bat, ever.)

But what do you think? Mention it in the comments below!

Saturday, October 26, 2013

Journey Review

Oh My GOD! This is the most cinematically and graphically gorgeous game I have ever played! Coming from a game sponsored by Dolby and dts, it makes me believe this game was created to test out video software. Some areas of this game are so beautiful that you just want to pocket some of that glittering sand. And to make it all better, it changes color! Blues, greens. whites, pinks, and oranges! When you are going to the end of the game, you can literally see changes happening to their robes. The cold of the mountain is freezing them. Their symbols get weaker, and weaker, and their walking slows, and you just feel so sorry for them.

This game is lacking in dialogue, so you only know what is going on from the short scenes shown to you via magical cave writings. Why are you going on this journey? Who are those giant white robed things? What is the purpose of it all? Good questions, ummm....

The storyline seems to be as follows. You start out as a.... robed... person? Let's just go with that. You see this mountain with a light pillar shooting out of it. So you decide to travel there. Along the way, you meet another character, who you suspect, but find out in the end credits, that they are in fact real players. Humanity(?) has overused their powers and died out because of it, causing the world to fall into disarray, and lifeless planet of sand. Like Wall-E, or The Lorax, or Munto, or- well, you get where I am going with this.

So because of humanity you are going to the mountain to.... well... nothing changes in the end of the game. It's still a deserted wasteland. So the whole point of this all was....? Oh who cares, it's fucking GORGEOUS!!! This game will definitely take you on a magic carpet rid- *shot*

This game is rather short, so you don't have a lot of time to take it all in. But it is so beautiful that you don't really care.

I'd recommend this game to anyone, so play it up! It's 15 dollars, but I think it was rather well spent.

Friday, October 18, 2013

Alundra, First Thoughts

This game is not bad for an early PS1 game. Not much of a storyline so far though. I was on this boat for no reason, getting chastized by all these sailors, and then I sleep, The boat capsizes, and I am the only survivor. GAME START! Wait, what? hat just happened? Who were those people? Were the pirates? sailors? Whay were they traveling? Why are you with them? What's up with your dreams? huh?

Good Samaritan Cliche. You get found in the shipwreck as the only survivor and is taken care of by a nice guy and all of the villagers who love you and completely trust you.

You run into a guy who is a scholar and he knows more about you then you know about yourself, and tells you about these powers you never knew you had. Apparently you can delve into other people's dreams and memories.

So the town in inflicted with issues involving sleep. And you must go into other peoples dreams to cure them of their ailments.

The fighting style isn't bad, and is basically the main reason why I bought this game. Hack and slash. The dialog isn't too bad either. But the game so far does seem to be missing a sense of direction. It also is missing a since of subtle clarification and explanation like the Ys games, so you don't entirely know what you are doing. Or where to go to do it. They give you more vauge directions. Which of course helps you to explore, but in this world, there really isn't much to explore. It's not as if the games are giving you chests filled with treasures or armor. Just herbs and some coins. Not a very good reason to want to explore.

But I'll review this game in full when I beat it, so look for ward to that

Wednesday, September 18, 2013

Ys Game Review

This game is actually rather fascinating. I bought it on Steam, hoping that it'd be a rather fascinating game, and I must admit, I was not disappointed. Yes, it did have some irks, but the fascinating storyline and battle system it came up made up for that in my opinion.

You start out as this guy who was passed found out and was taken care of by some people from the village. You later meet up with this fortune teller, and you promise to collect these books for her, because, you know, you have nothing else to do with your life.

The battle feature of this game is what I loved the most. All you have to do to to damage an enemy is run into them. If you run into them at an angle, you don't hurt yourself in the process! At first the enemies are hard, and no one ever seems to tell you that you should buy armor or weapons, so you have to find that out yourself, or else die because you can only harm 1 enemy without weapons, and you die rather quickly.

Which brings me to the first irk: NO ONE TELLS YOU WHAT TO DO! You literally have to talk to everyone, and explore every nook and crevice to find out what the hell you're supposed to be doing! Sometimes even that can leave you confused. Sometimes, the storyline can also be a little cliche', but if you can get over that, the game isn't that bad.

I liked the storyline, and the exploration wasn't all that horrible, although there is never much to find in this game. Altogether, I give it a 8 out of 10. Not bad. I'd recommend it.

Thursday, June 30, 2011

Robot Unicorn Attack!


Best game EVER!!! well, you play as a unicorn, attacking obstacles in the shape of stars... you also have to collect fairies, oh, and did i forget to mention that if you hit a wall, or a star, you BLOW UP? This game is also hard as anything! the more points you get, the faster the game gets. the faster the game gets, the harder it is to stay alive. That is the goal of this game, it is similar to Tetris, just better! my high score is over 35,000 points.

And for all you "Manly Men" who cannot stand being seen playing unicorns and rainbows, there is a alternative.


Heavy Metal Version! I have played it... and it is actually the wimpy version... The original purple and rainbows is MUCH harder in my opinion. but now you can choose if you like the harder, more feminine version, or the easier, more masculine version...

I wish you all luck... because thats what you need to get a high score on this game!

And we end this whole blog post with a drawing, by me: